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Shader Sketches

ExperimentJun 1, 2025active
shaderswebglcreative-coding

Idea

Explore how simple noise and light models feel when constrained to a tiny viewport.

Demo

Interactive sketches live locally for now. This page documents the thinking.

Technical Notes

  • Fragment shaders with simplex noise
  • Time-based uniforms for gentle motion
  • Prefer readability over cleverness

Learnings

Constraints force clearer visual ideas. Documenting failed attempts keeps the Continuum honest.

Future

Publish runnable demos and link them to related Letters on creative coding.